An update just fixed the biggest Quest 3 mixed reality problem

What you need to know

  • The Meta Quest 3 June v66 update addresses issues with mixed reality motion capture.
  • Moving objects using the headset’s cameras no longer “warp” the environment around them.
  • This builds on the recent HDR improvements in mixed reality vision, bringing the Quest 3’s mixed reality quality closer to Apple Vision Pro standards.

One of the hallmark features of the Meta Quest 3 is its color passthrough vision which allows users to see the room around them even while wearing the headset. While Meta substantially improved the passthrough quality compared to the Quest 2 and Quest Pro, moving objects still featured a near-nausea-inducing warp around them.

Thankfully, Meta Quest 3 update v66 addresses this issue by nearly completely removing the warping that plagued prior firmware versions. Moving objects, like hands or even your smartphone, will no longer warp the area around them as they did before. Meta previously upgraded the passthrough capture quality in the April v64 update and this builds upon that update.




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